Summary

Google announced six new Flow tools developed with practitioners in sound design, digital content and architecture. The workflows cover tasks including sound effects, captioning, material ideation and motion graphics.

Google announced six new tools for Flow on September 23, 2026, developed with practitioners in sound design, digital content and architecture. The company presents them as custom workflows for specific creative tasks, rather than a single general-purpose tool. It says users can try the workflows, duplicate and remix them, or describe a task in Flow to build a tool of their own.

Six tools target distinct creative tasks

The tools were created with the practitioners Google credits in its announcement:

  • Mondo Sónico, by creative director Ricardo Villavicencio and sound designer Sebastián Carvallo, generates background ambience, foley and contextual sound effects. Google says it synchronizes audio across separate, editable tracks, with individual stems available for export to professional post-production.
  • CaptionCast, by digital storyteller Jay Pirabakaran, is described as a single-pass workflow that transcribes speech, styles captions and animates multilingual subtitles.
  • ThumbnailForge, also by Pirabakaran, combines an image, headline and prompt to make photorealistic social-media thumbnails. Google describes them as designed for high engagement.
  • Surface, by interior designer and technologist Vojtek Morsztyn, generates custom textures and maps them in real time onto 3D walls, ceilings and floors. The announcement gives patterns ranging from minimalist designs to Art Deco tiling as examples.
  • CollageMotion Pro, by filmmaker and science communicator Hashem Al-Ghaili, turns text prompts into animated mixed-media collages, automating a workflow the creator says can be labour-intensive to assemble by hand.
  • SwissFlow Studio, also by Al-Ghaili, converts scripts into Swiss-style motion graphics, simplifying a process that traditionally uses keyframes.

A set of focused, adaptable workflows

The six tools address different stages of making creative work: generating and editing sound, preparing captions and cover art, exploring surface materials, and producing animated visuals. Some descriptions emphasize control over the result, such as Mondo Sónico’s separate audio tracks and Surface’s material mapping; others focus on automating a sequence of production steps.

Google says Flow users can adapt the tools by duplicating and remixing them, or create new workflows by describing what they need. That approach gives creators a way to start from a task-specific workflow and modify it, rather than relying only on a fixed, one-size-fits-all process. The announcement’s descriptions identify each tool’s intended use; they do not provide technical specifications for how the workflows are implemented.

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